![popshot vs husk buster popshot vs husk buster](https://odealo.com/uploads/auction_images/8901458155bebbb3b902c3.png)
The Dragoon is really a short ranged AoE shotgun whose key goal is knocking husks flat on their back. For okay damage use Room Sweeper as an alternative to Stampede/Husk Buster.ĭuelist is also a Flintlock Weapon like the Dragoon, which is a slow-firing revolver with a strong kick that deals heavy headshot damage and knocks back targets. Dragoon clear husk waves, Husk Buster is reskinned of Stampede. They're not used for precisely the same points at all. Husk Buster is Single Target, Dragoon is AoE. Lowered durability, but much cheaper to craft. Superior for coping with various targets at a short range. Fast-firing shotgun with a significant magazine. Husk Buster is a Legendary Scavenger Weapon and makes use of Shells 'n' Slugs. Increases ammo capacity of all weapons by 40%. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Your weapon takes 45% less durability damage while affected by War Cry. Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Resets after reloading.įiring with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Hitting a headshot increases the speed of your next reload by 7%.
![popshot vs husk buster popshot vs husk buster](https://i.ytimg.com/vi/QLzft8Bwz4U/maxresdefault.jpg)
Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. Increases weapon reload speed by 35% if the magazine is empty.Īfter reloading, rate of fire is increased by 25% for 5 seconds. Increases headshot damage multipler of ranged weapons by 13%/20%/27%. Reloading the equipped weapon increases run speed by 30% for 3 seconds. Count resets after 15 seconds without a kill. Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.Įvery 15 headshot kills grants 1 Charge Fragment.Įvery 30 kills with a ranged weapon grants 1 Frag Grenade. Your weapon takes 60% less durability damage while on BASE. Increases shotgun critical hit damage by 70%.ĭealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Increases critical rating with shotguns by 8/13/18.